Most of the rules are pretty straightforward, although there are a few nuances about things like discards that might be tricky if nobody has played before. If you're an experienced board gamer, you should be able to pick up this game relatively quickly. good job, Sheriff designers! A bluffing game that is still "a solid medium" for non-bluffers. Jessi, who does not enjoy bluffing, was still able to play effectively and have a good time with extremely minimal tricking. But! This game is not just for the trolls among us. Jordan, our resident troll, loves figuring out how to best bluff his way past the sheriff by sneaking goods in when he thinks he can escape unscathed or messing with the sheriff by acting really suspicious when he only has honest goods in the bag. The wide range of strategies is critical to this game's wide appeal. And your strategy will have to be tweaked each game, and even each round, depending on the other players, what cards you draw, and how suspicious the current sheriff is of you. You can play it safe and only put legal goods in your merchant bag, or you can make bold plays and try to make deals with the sheriff to let your stack of crossbows through, or you can pretend to play it safe and slyly sneak through that barrel of mead. One huge plus for this game is that there is a wide range of effective strategies. Or whether they're expecting the double-reverse and you need to go all the way to the triple-reverse. So you have to guess whether they'll go for the reverse, and you should play the double-reverse. Much like rock-paper-scissors, you can spend all day analyzing what the other player is going to do, but they're also analyzing your move. At it's core, Sheriff of Nottingham is a game about bluffing, tricking, and mind-reading.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |